Ottoman Empire------Version 1.00 by PanicX

It took me a long time to do this but hey! I didn’t even know how to use a graphics program when I started doing this and I'm preparing for university.
Some of the animations have some flaws, and I unfortunately can't repair them. I was a beginner when I started drawing these
faces, and I created layer over layer. In each layer and face I drew something else. I know I can flatten layers now but there
are too many errors to correct. It doesn't make a difference in the game anyways since the animations play really slow.
Suleiman the Magnificient's face was not like this, and he didn't have green eyes. I created this face of the top of my head, using Caesar as base face.
I couldn't start without an outline. Normally this modpack was going to include a new unit too but I have too many exams :( and I won't be able to finish it till August!
I replaced the Zulu because I don't consider them as a civilization ( I'm sorry but compared to Turkish, Spanish... civilizations they are nothing.)
There hasn't been a Turkish civ ever since the first civ game. I hope they include it in the expansion pack (satire, satire).

I hope you have fun playing with this mod.

Don't forget to backup your files!!!


Quick List:

Additions:
-New Civilopedia Entries
-New unit->Janissaries: Ottoman Empire's UU. 5/2/2; replaces knight; 
 costs one shield less than knight (6); upgrades to marine and upgrades from swordsmen.
-New leaderhead (base face Caesar; most of the face is changed and many additions are made).
-All of the graphics required for a civilization are included.
-Different animations for different eras.
-Different clothing for different eras(leader).
-50 city names: I didn't include any cities outside Turkey's border since it can cause a conflict
 problem with other civilizations (Egyptians, Greeks..).


Changes:
-Changed Aztecs to militaristic, expansionist (was militaristic, religious).
-Replaced Zulu with Ottoman Empire (militaristic, religious)
-Replaced the Zulu UU with Ottoman UU since Zulu UU will not be needed anymore (the civ3multitool crashes my mod, that is why I don't have a new unit.)


Not Included:
-Animations for Janissaries. Suggested unit animation to be used is Musketman.

Install Notes:

Files to Backup-->
-Civilization III\Art\Advisors\ZU_all
-Civilization III\Art\leaderheads (either back up the whole folder or just the Zulu files- ZU...)
-Civilization III\Art\units\unit_32.pcx
-Civilization III\Art\Civilopedia\Icons\Races
-Civilization III\civ3mod
-Civilization III\Art\units\Impi
-Civilization III\Text\civilopedia txt and pedial icon txt
AFTER backing up unzip the file and put the files in their correct locations.

-all txt files goto -> Civilization III\text
-the ZU_all goes -> Civilization III\Art\Advisors\
-ZuluLarge and Zulusmall pcx to-> Civilization III\Art\Civilopedia\Icons\Races
-all the other pcx files that start with ZU goto -> Civilization III\Art\leaderheads
-civ3mod to Civilization III
-Janissarie folder + units32 pcx to -> Civilization III\Art\units\
-Impi.ini to -> Civilization III\Art\units\Impi
-animation files (Su_a01...) to -> Civilization III\Art\Flics


Uninstall:
Delete the files you installed and put your old files back.

Contact:
di_mestir@hotmail.com
